js13kGames 2014 is now over. It was my first bigger gamedev compo. I wasn’t really sure what to expect – my only goal was to finish my 13kB entry and submit it on time. The number of entries this year was impressive – 129 – it’s like 2012 and 2013 editions combined! One of those entries was mine and what’s even cooler – it’s got 12th place!
I decided to use Three.js for this purpose. First, because I had a limited amount of time and I’m already familiar with it, and second, because it has a nice export plugin for Blender, which produces well formatted JSON file out of the 3D model.
I’ll add the Export Plugin installation and usage guide in the separate post. In this post, we’ll focus on the preview script.